Technical Artist
Job Description
Want to work with an awesome team on an exciting next gen AAA FPS?
Even in these uncertain times, the awesome talent at Just Won't Die Games Studio is expanding! We’re looking for a highly-skilled and driven Technical Artist to work on an exciting new and original IP for console and PC.
You will be an integral member of the development team liaising between artists and programmers to understand the needs of both disciplines and help problem solve between departments. You will work closely with the Game Designers, Art Director, and Lead Programmer, advising on technical resources, researching new techniques, maintaining tools and pipelines, and preparing assets to run efficiently without visual degradation.
If you understand this fine line between creative excellence and technical brilliance and the impact this has on the development lifecycle, then we’d very much like to hear from you.
The ideal candidate would have good industry knowledge, game development experience, and a passion for games. Whilst the position is based at our studio in Cambridge, UK, for the moment (at least) the whole team is fully embracing working remotely.
Sound like your thing? Then come join a highly experienced team on this incredibly exciting and unique project.
Skills & Requirements:
RESPONSIBILITIES:
Liaising between programming and design teams
Researching and developing technical tools for the project
Assisting in asset performance and validation
Solving complex technical issues during development
Developing and maintaining resources and pipelines
Ensuring final art runs to full visual resolution
Working within the limits of the game engine, curating file sizes, polygon counts, and loading speeds
Enforcing standards as outlined by heads of departments
Developing tools and software to execute the needs of the game
Writing custom software specific to the needs of the game
Developing performance of frame rate and memory
Resolving material errors and collision issues
Monitoring the performance of the game
Maintaining technical documentation
eSSENTIAL rEQUIREMENTS:
A strong portfolio or demo reel
Solid understanding of art and animation pipelines
Familiarity with game systems and the game development process
Scripting skills and fluency in languages such as Mel/Python
Experience in physics simulations
Shader development experience
Creative mindset and ability to overcome technical challenges
Experience in digital art content creation - high and low-poly modeling, unwrapping, baking, texturing, level art, etc
Excellent interpersonal skills in dealing with differences between creative and technical teams
Willingness to adapt to an evolving environment
A passion for playing and making games
A highly positive and proactive work ethic
Shipped at least one AAA title as a Technical Artist
Excellent communication, collaboration, and organisational skills
BENEFICIAL SKILLS:
Experience working on an FPS
Familiarity with the capabilities and limitations of Unreal Engine
To Apply
You must be eligible to work in the UK.
The role is office based in Cambridge - however, due to the current pandemic, you will be required to work from home until further notice.
Send your covering letter, CV and portfolio to contact@justwontdie.com
About Just Won’t Die
Just Won’t Die is a team of passionate game developers located in Cambridge, UK.
It’s an exciting time to join Just Won’t Die as we embark on our journey of creating an exciting and original fps with broader ambitions in multiple entertainment spaces.
We’re a diverse group of veterans with decades of experience working at multiple award-winning studios on a vast range of titles on PC, console and mobile.
We decided to start Just Won’t Die early in 2019 so we could create games we want to play while building a team of developers we love working with.